Why We All Need Gaming ‘Fast Travel’

There are certain things in life where a video game’s ‘Fast Travel’ would come in handy…and don’t act like you haven’t thought about it.


You know when you have to go to that party that you really didn’t want to go to? What about that family party where the crazy aunt shows up and starts calling you things like, “You’re a bunch of Monkeys with Needles”…don’t laugh, it actually happened. Oh, what I would have paid for ‘Fast Travel’ to get the heck out of there that day. The short answer is everything…I would have paid everything.

We’ve all got used to Fast Travel in huge RPG games like Skyrim, Dark Souls, and Horizon Zero Dawn. We always tell ourselves that we won’t use it the next time we play because the world is just too beautiful and that we’re actually doing an injustice to ourselves, and the developers, who took the time to make players such a gorgeous environment.

But, the next time we log in we do a quick scan to make sure no one is looking and bow down at that magic bonfire, that takes us to whatever destination we just couldn’t wait to get to. I admit it, I’ve used Fast Travel in Skyrim, a lot. I know…I know, it’s the forbidden fruit in that particular game. It was just so massive that I would tell myself, “Just this once, to drop off my treasures I’d picked up along the way.” Yeah, 3 hours and 4 Fast Travels later…



You might even be thinking about using Fast Travel reading this right now…by the way, that’s messed up…justified, but messed up. I spend so much time in video games either playing them or working on my current project, that I feel like games might be where I live, and this so called VR life (which at times has some terrible graphics) is where I really need a controller and some gaming perks.

Think about it, whenever we’re running late we could just tap ‘Square’ or ‘X’, and just phase out and appear there, and on time. The possibilities would be endless, although family get-togethers might be much shorter…and that’s not always a bad thing, just saying.

I guess until someone can figure the whole Fast Travel thing out in this world, I’ll keep driving to destinations…driving…like cavemen. I know what you’re thinking, “Can I go back before I took the time to read this?” That’s harsh…

‘Ghost Theory’ Coming to Xbox One and PlayStation 4

If you like to be scared, then we have the game for you. ‘Ghost Theory’ is coming to both the Xbox One and PlayStation 4. It doesn’t have a release date yet, but trust me, you want it.

In ‘Ghost Theory,’ you’ll be playing as a young woman in possession of powers in clairvoyance. You join a secret university research team who investigates and tries to prove the existence of the paranormal.

One of the coolest parts of the game is that each mission is an open-ended haunted ground – a playable sandbox with its own story. The university is the player’s home base, where your work will be evaluated, and briefed for their next mission.

You’ll be going into real-life haunted sites and areas, that’s right, real areas that have reported actual haunted events. Places like the island of Poveglia, the woods of Aokigahara, and many haunted mansions in America.


Ghost Theory is a horror game but won’t have players trying to hide from creatures or shooting their way out of a mad house. This game is about fear and really seeing how investigations like this operate, and your conclusions are your own.

It wouldn’t be a true ghost investigation unless you got to use real-life ghost hunting tools, and they are keeping it spot on for realism. The player will be using EMF, blacklights, and full-spectrum cameras to capture anything you may see along the way. You’ll return to your home base after each mission at the university, where you and the team will go over any evidence you collect and make your conclusions.

The developer, Dreadlocks, has nailed the use of sound and suspense. The game is coming to Xbox One and PS4 but no release date is confirmed. If this comes to the PS4 Pro with VR…be afraid…be very afraid…